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TIME TO RACE

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Devlog

  • V0.26a
    May 12, 2025 by Legend game dev#Driving, #Cars, #Racing, #Drift
    A Small Graphics Tweak That Changed Everything Recently, I made a small change to the game’s lighting setup - and it made a big difference in how everything looks. What Changed: Before, the scene lo... Continue reading
  • V0.26
    May 05, 2025 by Legend game dev#Racing, #Driving, #Open world, #Cars, #Drift
    In this latest update, I've made several significant improvements and added some awesome new features to enhance your gaming experience: 1. Shadow Bug Fix I’ve resolved the pesky bug that was affect... Continue reading
  • v0.25
    April 27, 2025 by Legend game dev#Racing, #Godot, #Car, #Update, #Driving, #Open world, #Drift
    In this update: UI Improvements for a cleaner and more greater experience. .Smooth Camera follow when you're going fast or jumping from a ramps the camera feels smoother Car Suspension and Physics are... Continue reading
  • V0.24
    April 21, 2025 by Legend game dev#Car, #Open world, #Fun, #Driving, #Drift, #Racing
    Welcome to the first devlog for **Time to Race**, an open-world racing game I've been building in Godot 4.4! What’s in the game so far? - 2x2 km terrain with mountains, plains, and ponds - flat worl... Continue reading
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