V0.26a












A Small Graphics Tweak That Changed Everything
Recently, I made a small change to the game’s lighting setup - and it made a big difference in how everything looks.
What Changed:
Before, the scene looked a bit too bright. The car, especially underneath, looked washed out and almost glowing. It didn’t feel grounded or realistic.
After adjusting the background and lighting tone to something darker and more natural, the game instantly looked better. Shadows became deeper, the car reflected the environment more realistically, and the whole scene just felt more polished.
Conclusion
Even a simple change in the graphics setup can improve how realistic and immersive a game feels. This is one of those updates that’s easy to overlook
Thanks for checking out the project - if you like it leave feedback or ideas!
Files
Get TIME TO RACE
TIME TO RACE
Status | In development |
Publisher | |
Author | Legend game dev |
Genre | Racing |
Tags | 3D, cars, Driving, Godot, Open World, Real-Time |
Languages | English |
Accessibility | Color-blind friendly |
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